102… Art in Gaming 102: Accessibility 20 Sep 201914 Jul 2021 Hey everyone. Today we'll be discussing the importance of making your games accessible to as many people as possible, and some advice and tips for tackling different areas of barriers…
102… Tabletop Sociology 102: Uniqueness and Appeal 27 Mar 201927 Mar 2019 Welcome back everyone. In today's session, we'll be going over the importance of your game's uniqueness, the varied forms this uniqueness can take, as well as some pitfalls to be…
102… Idea Drafting 102: Restrictions and Creativity 23 Mar 201923 Mar 2019 Hey everyone, and welcome back. Today we'll be going over the idea of using restrictions to help jumpstart and fuel the creative process. While it may seem counter-intuitive, this can…
102… Groundwork Mechanics 102: Skill Floors and Ceilings 20 Mar 201920 Mar 2019 Welcome back to class. In today's session, we'll be talking about a very important consideration for you when designing mechanics as well as your game as a whole: the skill…
102… Design Anatomy 102: Chess 19 Mar 201920 Mar 2019 Welcome back to Design Anatomy! In this session we'll be tackling the elephant in the room and forerunner of most games we enjoy today: Chess. I'll also be going over…